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Cavalcade Games Blog

September 5, 2010

Help shape a picture-sharing platform – PicLyf.com

Projects
Help shape a picture-sharing platform – PicLyf.com

Around two years ago, me and Shikishiji started Cavalcade Interactive to create stuff that will make people happy – games. I was a freelance web designer and he was a PHP developer, and in our city, there were virtually no one in the game development space so we had a long way to go learning all kinds of stuff. So after about a year and a half with over 5 web games and a couple of iOS games released, we looked back and saw a few salient points that made an impression in our foray into game development;

(more…)

Dec 06 2009

Twitter Weekly Updates for 2009-12-06

General

RT @majicDave: Luckily I'm making a sequel. Unfortunately its 2 late. Luckily I'm making a Mac version. Unfortunately nobody buys Mac games. # This is what we are looking for! no more 10mb build size ala Unity3d. http://www.anscamobile.com/corona/features/ #iphone #games # we hate aids too at Cavalcade Games. someday we will make a web game [...]

Nov 29 2009

Twitter Weekly Updates for 2009-11-29

General

RT @tweetmeme Gerald Sindell: iTablet Beta Tester Breaks Embargo http://tinyurl.com/y9rq8t8 # twitter's change password is not working. the new password is always invalid. #twitter #help # what the fck. Googlewave and Twitter is using the 'word' chillax. i hate that word. # Tweetdeck is a dumbass when dealing with multimonitors on a mac. # RT [...]

Nov 22 2009

Twitter Weekly Updates for 2009-11-22

General

I am going to win an unlocked iPhone 3GS just by following and retweeting http://bit.ly/Xj6Vd # Reading: "Mike Darga's Game Design Blog: Players (And Designers) Learn Faster With Tight Feedback Loops" (http://twitthis.com/stktj6) # @Ranoka – lol, it was checked by default in a twit this wordpress plugin for a blog. clicked Ok for retweet before [...]

Nov 15 2009

Twitter Weekly Updates for 2009-11-15

General

Is there a real life mercenary Twitter account i can follow? that would be really interesting. #who #follow # Google buying Admob and Gizmo5, EA buying Playfish. its acquisition monday! # Ftanks' got weapon select UI, grenade, terrain destruction improvement and life bars! Awesome work by @shikishiji # Checking out Brizzly. thanks to @adachen for [...]

Nov 15 2009

Twitter Weekly Updates for 2009-11-15

General

Is there a real life mercenary Twitter account i can follow? that would be really interesting. #who #follow # Google buying Admob and Gizmo5, EA buying Playfish. its acquisition monday! # Ftanks' got weapon select UI, grenade, terrain destruction improvement and life bars! Awesome work by @shikishiji # Checking out Brizzly. thanks to @adachen for [...]

Twitter Weekly Updates for 2009-11-08
by Eric on November 8, 2009
The Flashiest Podcast on Flash Game Dev
by Eric on November 4, 2009
Twitter Weekly Updates for 2009-11-01
by Eric on November 1, 2009
In Case you Were Wondering…
by Eric on October 30, 2009
Twitter Weekly Updates for 2009-10-25
by Eric on October 25, 2009
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Updates WebGames

Ftanks update – approaching beta

Still late but we think we can go beta this week.  The terrain destruction system is undergoing some heavy optimization because it drops the framerate by 50% when it recalculates the terrain during an explosion. We are trying a ‘grid based recalculation by area’ method to restrict the part it recalculates. The come2play API is [...]

Updates

In Case you Were Wondering…

Change is afoot in Cavalcade Games land – but thats not the reason why this blog has been neglected for an extended time. The reason is I have caught some virus called Influenza which fortunately is not the swine or bird kind. With the valiant Shiki leading the charge by his lonesome for Fusion Tanks, [...]

iPhone Updates WebGames

Ftanks and Pushbutton Engine

Our next big release is codenamed Ftanks. Its a ‘refinement’ of the classic Worms formula featuring tanks (or Scorched Earth for the older readers) . It is funded by come2play to showcase their very groovy API. It is also being built with the Pushbutton Engine. PBE is a game engine for the Flash platform which [...]

Updates

Website updates – Wibliya with Heyzap! added

We now have a Wibiya toolbar at the bottom part of our website In it you can see our Twitter stream, look at our facebook page (be a fan!), subscribe to our feed, share a post to digg or reddit, etc —- all without leaving the site. This de-clutters our sidebar and also allows more [...]

Updates WebGames

Word Mansion Update!

Word Mansion is once again delayed. This time due to some coding problems too mysterious to state. At this point, its now in the hands of our collaborator, Mr. Gabriel Bianconi to finish the game – sometime this year. So as offering to Effishenzi – the finish-your-game-on-time deity. Here is an animated art preview.

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  • About Cavalcade Games

    Cavalcade Games is a small, indie Iphone & Web games development shop. Read updates and news about the company here plus thoughts on game design, marketing and the industry.
  • Cavalcade of Tweets

    • I'm Now a Member of the #IDRTG Group! The Largest Retweet Group for #Indie #Developers! http://t.co/avyocqpT #App #Marketing 3 weeks ago
    • Please help our startup @PicLyf win as one of Asia's Top 50 apps at http://t.co/EwPtTwKc LIKE and +1 the page. Thanks! 2011-10-07
    • Metacritic just started covering iOS games. This is good news. http://t.co/eRytdua 2011-03-16
    • Agreeing that the Android marketplace is very broken. http://t.co/o0ECSnv 2011-03-02
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    • Ashley Leach on Beta Testing Guidelines for iPhone Apps
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