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> <channel><title>Comments on: Virtual Game Development pt. 1 &#8211; People</title> <atom:link href="http://cavalcadegames.com/blog/tips/virtual-game-development-pt-1-people/feed/" rel="self" type="application/rss+xml" /><link>http://cavalcadegames.com/blog/tips/virtual-game-development-pt-1-people/</link> <description>News and updates on Cavalcade Games</description> <lastBuildDate>Sat, 16 Apr 2011 01:21:24 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.1.2</generator> <item><title>By: Virtual Game Development pt. 2 &#8211; Apps &#124; Cavalcade Games Blog</title><link>http://cavalcadegames.com/blog/tips/virtual-game-development-pt-1-people/comment-page-1/#comment-371</link> <dc:creator>Virtual Game Development pt. 2 &#8211; Apps &#124; Cavalcade Games Blog</dc:creator> <pubDate>Sat, 26 Dec 2009 04:04:28 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=597#comment-371</guid> <description>[...]  Posted on December 26, 2009 - by EricVirtual Game Development pt. 2 &#8211; AppsGeneral TipsIn our previous post, we went through the definition of virtual game development and how to choose the right people to [...]</description> <content:encoded><![CDATA[<p>[...]  Posted on December 26, 2009 &#8211; by EricVirtual Game Development pt. 2 &#8211; AppsGeneral TipsIn our previous post, we went through the definition of virtual game development and how to choose the right people to [...]</p> ]]></content:encoded> </item> <item><title>By: Eric</title><link>http://cavalcadegames.com/blog/tips/virtual-game-development-pt-1-people/comment-page-1/#comment-345</link> <dc:creator>Eric</dc:creator> <pubDate>Thu, 22 Oct 2009 07:51:07 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=597#comment-345</guid> <description>The 1st question will be in part 3 but the 2nd one i will answer. me and shiki knew each other before starting cavalcade games but we were not close friends just acquaintances. I just heard that he got really good in web development and was outsourcing web work. So i asked him if he was interested in game development on the side. and here we are. :)</description> <content:encoded><![CDATA[<p>The 1st question will be in part 3 but the 2nd one i will answer. me and shiki knew each other before starting cavalcade games but we were not close friends just acquaintances. I just heard that he got really good in web development and was outsourcing web work. So i asked him if he was interested in game development on the side. and here we are. <img
src='http://cavalcadegames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: eyuzwa</title><link>http://cavalcadegames.com/blog/tips/virtual-game-development-pt-1-people/comment-page-1/#comment-344</link> <dc:creator>eyuzwa</dc:creator> <pubDate>Thu, 22 Oct 2009 04:41:37 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=597#comment-344</guid> <description>Interesting topic, and I&#039;ll definitely &quot;stay tuned&quot; for the other parts.Not sure if you&#039;re planning on it for the other Parts, but I&#039;m very interested in finding out what exactly worked specifically for you and Shiki for &quot;getting things done&quot;.Did you have regularly scheduled scrums over Skype / Ventrilo for example?Did you know you each other prior to working together, or has the relationship been strictly &quot;virtual&quot; up to this point?</description> <content:encoded><![CDATA[<p>Interesting topic, and I&#8217;ll definitely &#8220;stay tuned&#8221; for the other parts.</p><p>Not sure if you&#8217;re planning on it for the other Parts, but I&#8217;m very interested in finding out what exactly worked specifically for you and Shiki for &#8220;getting things done&#8221;.</p><p>Did you have regularly scheduled scrums over Skype / Ventrilo for example?</p><p>Did you know you each other prior to working together, or has the relationship been strictly &#8220;virtual&#8221; up to this point?</p> ]]></content:encoded> </item> </channel> </rss>
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