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> <channel><title>Comments on: Ftanks and Pushbutton Engine</title> <atom:link href="http://cavalcadegames.com/blog/updates/ftanks-and-pushbutton-engine/feed/" rel="self" type="application/rss+xml" /><link>http://cavalcadegames.com/blog/updates/ftanks-and-pushbutton-engine/</link> <description>News and updates on Cavalcade Games</description> <lastBuildDate>Sat, 16 Apr 2011 01:21:24 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.1.2</generator> <item><title>By: Andrew</title><link>http://cavalcadegames.com/blog/updates/ftanks-and-pushbutton-engine/comment-page-1/#comment-380</link> <dc:creator>Andrew</dc:creator> <pubDate>Sat, 23 Jan 2010 11:44:38 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=577#comment-380</guid> <description>Could you give me idea?
I have similar task.I found one idea: http://www.psyked.co.uk/box2d/demo-source-simple-box2d-with-curved-edges.htm, and it will be good to have others to choose.</description> <content:encoded><![CDATA[<p>Could you give me idea?<br
/> I have similar task.</p><p>I found one idea: <a
href="http://www.psyked.co.uk/box2d/demo-source-simple-box2d-with-curved-edges.htm" rel="nofollow">http://www.psyked.co.uk/box2d/demo-source-simple-box2d-with-curved-edges.htm</a>, and it will be good to have others to choose.</p> ]]></content:encoded> </item> <item><title>By: Eric</title><link>http://cavalcadegames.com/blog/updates/ftanks-and-pushbutton-engine/comment-page-1/#comment-379</link> <dc:creator>Eric</dc:creator> <pubDate>Sat, 23 Jan 2010 10:35:02 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=577#comment-379</guid> <description>we actually spent more than a MONTH experimenting on how to achieve that. We found a solution but it causes a 1/2 second of drop of framerate so we are not ready to share a broken implementation. :) We are improving it though so hopefully we fix that soon.</description> <content:encoded><![CDATA[<p>we actually spent more than a MONTH experimenting on how to achieve that. We found a solution but it causes a 1/2 second of drop of framerate so we are not ready to share a broken implementation. <img
src='http://cavalcadegames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> We are improving it though so hopefully we fix that soon.</p> ]]></content:encoded> </item> <item><title>By: Andrew</title><link>http://cavalcadegames.com/blog/updates/ftanks-and-pushbutton-engine/comment-page-1/#comment-378</link> <dc:creator>Andrew</dc:creator> <pubDate>Sat, 23 Jan 2010 10:28:29 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=577#comment-378</guid> <description>Awesome!
How you realize holes from explosions in Box2D?</description> <content:encoded><![CDATA[<p>Awesome!<br
/> How you realize holes from explosions in Box2D?</p> ]]></content:encoded> </item> <item><title>By: Eric</title><link>http://cavalcadegames.com/blog/updates/ftanks-and-pushbutton-engine/comment-page-1/#comment-307</link> <dc:creator>Eric</dc:creator> <pubDate>Thu, 01 Oct 2009 07:34:55 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=577#comment-307</guid> <description>late october is the desired date but who knows? we are not open source so the code wont be shared :P. but shiki (the programmer) will blog about what he learned so its all good.</description> <content:encoded><![CDATA[<p>late october is the desired date but who knows? we are not open source so the code wont be shared <img
src='http://cavalcadegames.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> . but shiki (the programmer) will blog about what he learned so its all good.</p> ]]></content:encoded> </item> <item><title>By: Martijn Segers</title><link>http://cavalcadegames.com/blog/updates/ftanks-and-pushbutton-engine/comment-page-1/#comment-306</link> <dc:creator>Martijn Segers</dc:creator> <pubDate>Thu, 01 Oct 2009 07:30:33 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=577#comment-306</guid> <description>Great screenshot .. when can we see some first beta action ... (and get a look at the code :P )Great work!</description> <content:encoded><![CDATA[<p>Great screenshot .. when can we see some first beta action &#8230; (and get a look at the code <img
src='http://cavalcadegames.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> )</p><p>Great work!</p> ]]></content:encoded> </item> <item><title>By: Sean Sullivan</title><link>http://cavalcadegames.com/blog/updates/ftanks-and-pushbutton-engine/comment-page-1/#comment-304</link> <dc:creator>Sean Sullivan</dc:creator> <pubDate>Thu, 01 Oct 2009 01:51:03 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=577#comment-304</guid> <description>Very cool!  I love the visual style.  Looking forward to checking this out once you have it released!</description> <content:encoded><![CDATA[<p>Very cool!  I love the visual style.  Looking forward to checking this out once you have it released!</p> ]]></content:encoded> </item> <item><title>By: Phil Peron</title><link>http://cavalcadegames.com/blog/updates/ftanks-and-pushbutton-engine/comment-page-1/#comment-303</link> <dc:creator>Phil Peron</dc:creator> <pubDate>Thu, 01 Oct 2009 01:13:09 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=577#comment-303</guid> <description>This looks sweet!I&#039;m glad you guys persevered and I&#039;m looking forward to playing! Keep it up! :D</description> <content:encoded><![CDATA[<p>This looks sweet!</p><p>I&#8217;m glad you guys persevered and I&#8217;m looking forward to playing! Keep it up! <img
src='http://cavalcadegames.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Eric</title><link>http://cavalcadegames.com/blog/updates/ftanks-and-pushbutton-engine/comment-page-1/#comment-302</link> <dc:creator>Eric</dc:creator> <pubDate>Thu, 01 Oct 2009 00:55:33 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=577#comment-302</guid> <description>thanks! We will be posting updates on the project more now that things are clearer. :)</description> <content:encoded><![CDATA[<p>thanks! We will be posting updates on the project more now that things are clearer. <img
src='http://cavalcadegames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>By: Ben Garney</title><link>http://cavalcadegames.com/blog/updates/ftanks-and-pushbutton-engine/comment-page-1/#comment-301</link> <dc:creator>Ben Garney</dc:creator> <pubDate>Thu, 01 Oct 2009 00:37:37 +0000</pubDate> <guid
isPermaLink="false">http://cavalcadegames.com/blog/?p=577#comment-301</guid> <description>Wow, that looks awesome, guys! I&#039;m psyched to see how it turns out!</description> <content:encoded><![CDATA[<p>Wow, that looks awesome, guys! I&#8217;m psyched to see how it turns out!</p> ]]></content:encoded> </item> </channel> </rss>
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