• Home
  • About
  • Games
  • Archives
  • Contact Us
Subscribe: Posts | Twitter | E-mail
  • Generaleverything else
  • iPhoneIphone apps market
  • OpinionsMusings & comments
  • ProjectsNotes on our projects
  • TipsLessons learned
  • UpdatesNew stuff
  • WebGamesWeb games market

Cavalcade Games Blog

Posted on May 12, 2009 - by Eric

Iphone Developer Program Enrollment pt. 3

Updates
im too anal to let my name appear

im too anal to let my name appear

It was time to test our prototype on the iDevice through Unity Remote and Apple still hasn’t responded to the past issue with them asking the wrong business papers. After consulting with the awesome Touch Arcade forum community, we decided to just register as an individual with the knowledge that you can still choose a company name to headline the seller info (see image provided by the nice folks at App Tech Studios).

It didn’t sit well with me having my name there since I wanted Cavalcade Games to be the only brand associated with our fine content. So in the personal info form I entered ‘Cavalcade’ as my first name and ‘Games’ as my last name. With all the billing info based on my bank account and addresses. This way, Cavalcade Games will be the only name seen in app’s metadata. Pretty clever, yeah?

Well, the plan backfired. Turns out Apple does use the personal name for the contract and presumably it will be the name on the earnings check. Its just a minor inconvenience since we can either email apple for changes, continue to wait for APPLE’s email or change/create registered business name to Cavalcade Games (this is just a brand name for the company, where all game products go.)

I hope this experience will be helpful to any future developer that is as brand sensitive as me. Back to work for us, but now we are officially enrolled as Iphone developers and can test our prototypes on the device itself. And with the OS 3 mandatory requirement just went in effect, all is not a total waste.

Related posts:

  1. Iphone Developer Program Enrollment pt. 2
  2. Iphone Developer Program Enrollment
  3. Beta Testing Guidelines for iPhone Apps
  4. RPL Screens and updates
  5. 3 weeks and a teaser

This entry was posted on Tuesday, May 12th, 2009 at 1:40 am and is filed under Updates. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

0 Comments

We'd love to hear yours!



Leave a Reply


Here's your chance to speak.

Click here to cancel reply.

  1. Name (required)

    Mail (required)

    Website

    Message

  • About Cavalcade Games

    Cavalcade Games is a small, indie Iphone & Web games development shop. Read updates and news about the company here plus thoughts on game design, marketing and the industry.
  • Videos

  • Cavalcade of Tweets

    • I'm Now a Member of the #IDRTG Group! The Largest Retweet Group for #Indie #Developers! http://t.co/avyocqpT #App #Marketing 3 weeks ago
    • Please help our startup @PicLyf win as one of Asia's Top 50 apps at http://t.co/EwPtTwKc LIKE and +1 the page. Thanks! 2011-10-07
    • Metacritic just started covering iOS games. This is good news. http://t.co/eRytdua 2011-03-16
    • Agreeing that the Android marketplace is very broken. http://t.co/o0ECSnv 2011-03-02
    • More updates...
  • Cavalcade Games on Facebook
  • Recent Comments

    • unity3D on Unity3d Game Portals
    • OpenXLive on Social Platforms Revisited *Updated
    • Ashley Leach on Beta Testing Guidelines for iPhone Apps
    • Help shape a picture-sharing platform – PicLyf.com | Cavalcade Games Blog on Games
    • Jason on Beta Testing Guidelines for iPhone Apps
© 2008 Cavalcade Games Blog - News and updates on Cavalcade Games